About the course
Creative industries such as television, film and graphic design are increasingly using computer animation and visual effects in their work. This course gives you the latest creative, design and technical skills to step into a rewarding role in a rapidly growing field.
On this leading-edge course, you learn the technical and design skills you need to produce digital content in the form of computer-generated animation or visual effects sequences for entertainment, education or promotional purposes. You gain hands-on experience creating digital animations and games, using industry-standard tools, 3D graphics software, and compositing and modelling packages while also exploring emerging applications such as virtual reality and mixed reality.
The course also benefits from being part of the School of Computer Science and Technology’s Creative Technologies cluster, sharing some teaching and technology with our BSc (Hons) Computer Games Development. This gives you the opportunity to share ideas and knowledge with students across courses.
Why choose this course?
- It takes you through the creative process from idea conception to production, using your technical knowledge and skills to create a body of original work
- Explore a range of disciplines from computer science to digital design, looking at how they interact with the visual technologies used in areas such as television and film production, video games design and web-based graphics
- Study in our high-spec STEM building with bespoke teaching spaces and technologies, including specialist Creative Technologies labs; cutting-edge software; motion-capture and green-screen studios; and VR
- Enhance your transferable skills in communication, problem solving and teamwork
- If you need to step up into higher education, you can start with a Foundation Year (see below), which guarantees your place on the degree course
Course Leader - Dr Jim Wood

Dr Jim Wood joined the School of Computer Science and Technology in October 2008 as a Lecturer in Creative Technologies, becoming a Senior Lecturer in 2013 and is currently the Course Coordinator for BSc (Hons) Interactive Digital Technologies, and BSc (Hons) Computer Animation and Visual Effects.
Before joining the University of Bedfordshire he gained 10 years experience in the education sector and had specialised in tutoring postgraduate students in interactive digital media, developing an experimental resource lab <XR>Lab, and working on both his own creative and technical projects individually and in collaboration with other artists and designers.
Units
- 2d Graphics And Digital Art (CIS100-1) Compulsory
- Digital Video And Animation (CIS102-1) Compulsory
- Fundamentals Of Creative Technologies (CIS085-1) Compulsory
- Games And Digital Asset Design (CIS099-1) Compulsory
- 3d Graphics And Animation (CIS126-2) Compulsory
- Compositing For Visual Effects (CIS095-2) Compulsory
- Professional Industry Portfolio (CIS127-2) Compulsory
- Studio Development Project (CIS128-2) Compulsory
- Advanced Animation And Visual Effects (CIS057-3) Compulsory
- Disruptive Technologies (CIS058-3) Compulsory
- Research Methodologies And Emerging Technologies (CIS013-3) Compulsory
- Undergraduate Project (CIS017-3) Compulsory

My name is Kavisha Prince Anthony, and I always had a dream of studying abroad. Thankfully, that dream came to life since I applied to the Study Advisor. I was able to receive my visa within four days. I also had some visa refusals in the past; I had about six UK visa refusals in the past, but thankfully, it was not an issue since the Study Advisor was able to make things work this time. I highly recommend Study Advisor for your dreams of going abroad, whether it be the UK or any other European country there is.