IN A NUTSHELL
Our MA in Animation is designed to provide you with the knowledge and skills to apply innovative and efficient production processes into your animation projects which could be 2D, 3D and Stop?Motion, or hybrid of techniques. You will explore traditional production skills, but the course will encourage you to experiment with cutting edge creative industry developments and new ways of storytelling in collaboration with game and digital technologies.
The course is to help you develop contemporary storytelling and transmedia techniques within your body of work, and/or to deepen your knowledge of a specialist role with a Creative Industry (e.g. Storyboard Artist, Art Director, Character Designer).
As a future facing programme of study we will encourage you through collaboration, to explore contemporary ‘expanded cinema’?(i.e.?Extended Reality (XR)? experiences, Projection?Mapping,?and Immersive Installation, Theme Park?Rides) and offer opportunities?to see the value of your transferrable and potentially entrepreneurial skills.?
Underpinning the curriculum you will be challenged to investigate and apply sustainable and ethical practices to your productions and processes and explore diversity and inclusivity in their story worlds and characters.?
The Greater Manchester region is one of the key areas of?UK?animation industry production,?with an ?ecosystem of large to small?companies –?from?globally?leading companies such as Factory and Mackinnon & Saunders,?to?smaller?boutique studios like Kilogramme and Flipbook?Studio, with?our Media City campus?and CBBC’s HQ?being at the heart of it.?The Region has excellent industry networking opportunities?with Manchester Animation Festival and other regional networking groups like FilmHubNorth.
You will:
- have access to a wide range of state-of-the-art animation resources and equipment
- be part of a vibrant?community?of peers and tutors?to?help?develop?and explore?your practice, challenging you to experiment, collaborate?and embrace new technologies
- be encouraged?through collaboration?to produce professional executed work to take to the next stage of your career
- develop industry contacts in Greater Manchester, one of the key areas of?UK?animation industry production
students accepted
ALL ABOUTTHE COURSE
The programme will be delivered across three trimesters using a combination of practical workshops, lectures, and tutorials. Through practical and theoretical modules, you will gain confidence and in-depth understanding of the technologies and techniques used in effective Animation Production and Visual Storytelling.
You will have access to a wide range of state-of-the-art animation resources and equipment including a specialist Stop Motion Room, Wacom?Cintiqs, Makerspace, Digi Lab with XR facilities, and craft workshops at New Adelphi. Computer Labs have industry software such as?ToonBoom?Harmony, Autodesk Maya and Dragon?Frame.
If you study part-time your modules will be split across two years.
Please note that it may not be possible to deliver the full list of options every year as this will depend on factors such as how many students choose a particular option. Exact modules may also vary in order to keep content current. When accepting your offer of a place to study on this programme, you should be aware that not all optional modules will be running each year. Your tutor will be able to advise you as to the available options on or before the start of the programme. Whilst the University tries to ensure that you are able to undertake your preferred options, it cannot guarantee this.
WHAT WILL I BE DOING?
70%
Practical projects
30%
Written assessments
Based?on both our?Mediacity and Peel Park campuses, this course?uses a range of teaching and learning methods, including lectures, practical workshops,?seminars?and?tutorials (group and individual). In combination, these methods will progressively build your situated understanding of technical,?theoretical?and practical topics, developing your professional identity and specialism.?
At Master's level, a degree of self-direction and independent pursuit is expected. Tutors will guide you through complex topics, encouraging you to take ownership of your process and decisions.?
Assessment
Assessment methods include written examinations and a range of coursework assessments such as essays, reports, portfolios, performance, presentations and your final year major project. The grades from formal assessments count towards your module mark.
WHAT ABOUTAFTER UNI?
Our MA in Animation is designed to provide you with the knowledge and skills to apply innovative and efficient production processes into your professional animation projects as you go forward in your career.
Graduates showing strong academic and research skills can pursue a further academic research path through our doctoral (PhD)?programmes?on a full-time or part-time basis subject to a satisfactory proposal.?
CAREER LINKS
This postgraduate degree course benefits from established partnerships and links with creative industries in the UK, which have been working with us at several levels, ranging from guest lecturers, live briefs, placement opportunities and extra-curricular activities. These include the Factory Creative, Kilogramme, Flow Creative, Bearded Fellows, Fuzzy Duck, and Carbon Digital, among others.?
WHAT YOUNEED TO KNOW
This is an interdisciplinary course open to students from a wide range of backgrounds, however, a previous academic or industry experience in any of the following disciplines would be beneficial:?animation, media studies, film production, game art and design, visual effects.?
Applicants from other disciplines or professional backgrounds will also be considered if they provide evidence of interest and experience of Animation Production or Visual Development for Animation.
All applicants will be able to demonstrate that they:?
Have knowledge of Animation or related subjects??
(e.g.?Post and VFX, XR?& Immersive, Design for Games, Film?Production)?Have fundamental knowledge of animation?techniques and?workflows?
are highly?motivated?
Are ready to work flexibly and independently?
prepared to work in?a team?
are effective problem solvers?
This will be evaluated by interview and portfolio/showreel?assessment.

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