OVERVIEW
- An art form that’s been around for over a century, animation is fuelled by creativity and constant innovation. And you can make the most of this powerful combination with the unique Bachelor of Animation/Bachelor of Applied Innovation double degree.
- Our animation course provides a solid understanding of the practice of animation techniques, film, television and animation history and theory, and the development of narrative structures. Taught in purpose-built studios and workstations, it emphasises creative, analytical and research skills, with hands-on experience in 2D, 3D and stop-motion animation for film, television, games and interactive entertainment, media and design industries, and health, science and engineering visualisatioN
- Alongside your animation degree, your Bachelor of Applied Innovation develops your collaboration, creativity and complex problem-solving skills in real-world contexts. You’ll apply innovation toolkits, prototype solutions and participate in challenges such as innovation sprints inspired by your passions and interests. You’ll gain the practical and technical skills to think strategically about how to employ innovative ideas in your animation studies and broader society.
- Both qualifications promise experiential learning through real-world placements, internships or industry-related project work.
- Emerge as a top employment choice with a unique combination of animation industry and professional innovation skills and knowledge. Pursue a career in the film, television and animation industries, or allied creative industries such as games, web broadcasting, education and digital media. Or take an innovation-based path with job options such as innovation consultant, strategic designer, human-centred researcher, transformation lead, or innovation strategist.
COURSE DESCRIPTION
The Bachelor of Animation/Bachelor of Applied Innovation provides a program of learning that covers a broad understanding of animation through the practice of animation techniques, film, television and animation history and theory, and the development of animation-narrative structures, applying innovation toolkits, prototype solutions and participate in challenges, such as innovation sprints and interdisciplinary projects, including activities inspired by their passions and interests. The double degree emphasises creative, analytical and research skills in all aspects and types of animation production in an interdisciplinary approach that complements animation studies by developing students’ future workforce capabilities such as cross-disciplinary collaboration, creativity and complex problem-solving, persistence, curiosity and initiative in real-world contexts. The course will help students create a portfolio for future employability, with industry experience and additional practical skills. As innovators, students will be prepared to conceive, develop and deliver transformative projects as well as adapt to uncertain and changing contexts to secure or create fulfilling employment opportunities.
COURSE LEARNING OUTCOMES
- Exercise critical thinking and judgement to articulate concepts and solve problems across a range of animation media and contexts
- Analyse, critically review, consolidate and synthesise knowledge of animation to inform creative and technical decision-making
- Apply cognitive and technical skills to pre-visualise and produce animation within linear or interactive narrative structures
- Demonstrate a breadth of creative and production techniques to craft high quality characters, objects, environments and their animation
- present a clear, coherent and independent articulation of animation topics, genres and trends within the field of animation
- show initiative and judgement during the development, production and management of animated concepts
- compare, select and apply best-practice production techniques and workflows to different animation mediums and contexts
- extend communication and organisational skills to manage animation projects and tasks with personal responsibility and accountability
- perceive organisational, social, legal and ethical issues, and address these within the development, production and distribution of animated productions.
- Perceive organisational, social, legal and ethical issues, and address these within the development, production and distribution of animated productionss
- Apply a series of thinking systems, creativity toolkits and innovation frameworks to design contextually-relevant solutions addressing local and global challenges in and outside their discipline
- Identify and articulate opportunities to innovate and create impact informed by user-centred research and/or data
- Adapt their discipline skillsets in new situations in response to complex and changing contexts, including interdisciplinary environments
- Facilitate and contribute to innovation teams that seek solutions to complex challenges, using inclusive collaboration practices to leverage different skills and perspectives
- Navigate commercial, human and technical requirements aided by prototyping and testing to deliver solutions that create value
- Communicate the value of experimentation, ideas and innovation with confidence in developing solutions to investors, potential partners, employers or other stakeholders
- Develop futures-focused innovations that integrate responsible social, technological and environmental factors
Career opportunities
- Applied Innovation career outcomes will vary depending on discipline focus and individual majors, and complement discipline employability skills through innovation capabilities. Graduates will have the skills and attributes for a range of professional innovation roles including Innovation Consultant, Innovation Lead, Innovation Analyst, Strategic Designer, Creative Producer, Start-up Founder, Human-Centred Researcher, Self-employed Entrepreneur, Product Manager, Transformation Lead, Innovation Strategist and Innovation Manager.
COURSE STRUCTURE
- ? Introduction to Animation
- 2D Production Techniques for Animation
- History of Animation
- Introduction to Character and Environment Design
- 3D Production Techniques for Animation
- Action Analysis and Locomotion
- Advanced Character Design for Animatio
- Acting for Animation *
- Exploring Creativity and Innovation
- Fundamentals of Innovation Practice
- Innovation Sandpit
- Responsible Innovation Futures
- Sound Design and Acquisition
- Genre and the Moving Image
- Writing and Directing for Animation
- Producing and Production Management for Animation *
- Major Project: Development and Pre-Production *
- Major Project: Production and Post Production *
- Major Project: Screen Writing *
- Innovation for Challenges of Today
- Applied Innovation Internship
- Applied Innovation Studio A *
- Applied Innovation Studio B *
- Leadership and Facilitation of Innovation
