This new idea-driven skill based course is about everything from concept art to 3D Modelling, 3D Sculpting character development and level creation.
You’ll be part of a degree with innovation, creativity and employability at its heart as you bring concept to reality through digital painting and 3D modelling; the perfect preparation for a career in an exciting, fast-paced industry worth billions each year.
Your studies will see you gain experience in the design skills and techniques used to bring projects from concept to screen through digital painting, 3D modelling, 3D sculpting, 3D animation and game engine.
This will involve a mix of design and technical skills like environment/character design and creation, 3D Modelling, texturing, level design, level creation, live briefs, and games production. The course provides a broad study of game and concept art, with an emphasis on innovation, design and creativity rather than the programming and technical aspects of the gaming industry using the latest industry standard software and much more. You’ll also have the opportunity to 
get hands-on and work with industry professionals on real-world projects to help develop your skills and experience.
This degree is primarily designed for those who want to pursue a career in the game art and associated design industries.
It explores all key aspects of game art production processes, drawing upon your imagination and using a variety of techniques from 2D concepts to 3D production on screen, including 3D Modelling, sculpting, level design and mixed screen based media.
Emphasis is placed on your personal and professional development, communication and entrepreneurial skills so that you are well equipped to enter a diverse and rapidly changing industry.
YEAR 1 (FOUNDATION YEAR)
The foundation year will introduce you to the key elements of art and design, including design practice, applied and fine art. You will explore the creative thought process relating to various art and design disciplines, developing your ability to put ideas down on paper quickly. There will be a range of practice assignments which will increase your recognition of strong ideas and original concepts.
MODULES
- Introduction to Art and Design
- Introduction to Applied Art
- Introduction to Fine Art
- Creative Thinking
- The Skills You Need
- Contextual Studies
YEAR 2 (LEVEL 4)
MODULES
- Critical studies 1: History & Context - Game Art (20 Credits)
- Creative Futures 1: Professional Studio Practice (20 Credits)
- Concept Art Fundamentals (20 Credits)
- Asset Modelling (20 Credits)
- Sketch to Sculpt (20 Credits)
- Gameplay Design(20 Credits)
YEAR 3 (LEVEL 5)
MODULES
- Contextual Studies 2: Critical Thinking (20 Credits)
- Creative Futures 2: Business Fundamentals (20 Credits)
- Characters in Context (20 Credits)
- Environment Modelling (20 Credits)
- Virtual Reality: Level Design and Creation (20 Credits)
- VFX for Video Games (20 Credits)
YEAR 4 (LEVEL 6)
MODULES
- Contextual Studies 3: Research & Application (20 Credits)
- Creative Futures: Entrepreneurial Practice (20 Credits)
- Negotiated Practice (40 Credits)
- Game Art Degree Project (40 Credits)

My name is Kavisha Prince Anthony, and I always had a dream of studying abroad. Thankfully, that dream came to life since I applied to the Study Advisor. I was able to receive my visa within four days. I also had some visa refusals in the past; I had about six UK visa refusals in the past, but thankfully, it was not an issue since the Study Advisor was able to make things work this time. I highly recommend Study Advisor for your dreams of going abroad, whether it be the UK or any other European country there is.